GO MAMMOTH – INDOOR CRICKET RULES BASIC RULES OF THE LEAGUE: Eight players in a team. Each innings consists of 12 six ball overs and must be completed within 30 minutes (5 runs will be awarded to the batting team for every one minute that the runs over the specified time) The choice of innings is decided by a toss, which should be completed by team captains 5 minutes before your scheduled start time. If your team are late, the toss will be forfeited to the other team. If the minimum of six players is not ready by the start time of the match, the match will be forfeited. There will be a maximum of 2 minutes in between each innings. Winning teams will be decided by which team scores the most runs in their innings. No declarations are allowed. In the case of a side batting second exceeding the run total of the side batting first, that side shall continue to bat for the remainder of their innings (that is, for 12 overs). The fielding team will be made up of 8 players at a time however substitutes can be used whilst fielding so that a team can rotate players. A fielding team substitution can be made whenever the ball is dead. All fielding players including substitutes may bowl at any time. When batting, only 8 selected players may bat with no substitutions. BATTING: Batters will bat in pairs for 3 overs. All wickets carry a 5 run penalty. At the fall of a wicket, the batter who was not dismissed shall take the strike, with the batters changing ends if necessary. A batter shall continue to bat for three overs, even if dismissed. Shots that hit the boundary wall without making contact with the ground or a side wall,count as “six” runs. Shots that hit the boundary wall after making contact with the ground, but without making contact with a side wall, count as “four” runs.A boundary “four” or “six” may also be scored as a leg bye. As per the laws of cricket, once the ball has hit the boundary wall for either a ‘four’ or ‘six’, the ball is dead; no further runs can be scored and no wickets can be taken. As per the laws of cricket, if the ball strikes the boundary wall on a bye, wide, or overthrow, it shall count as four or six runs as appropriate, in addition to any other runs scored, and the ball shall be dead. The batting side shall score “one” run each time the ball makes contact with a side wall . This applies to runs, byes, leg byes, wides, and overthrows, in addition to any other runs scored. If, on a run or leg bye, a ball makes contact with a side wall before making contact with the boundary wall, then the boundary wall shall be treated as a side wall and not as a boundary wall. That is, one run shall be scored when the ball strikes the boundary wall in these circumstances, and the ball shall remain live. The batting side shall score “two” runs for completing a run between the wickets.The striker shall be caught out if the ball is caught in full off of one or more side walls. The LBW dismissal will not be a valid wicket. The striker shall be out “caught” if the ball strikes the ceiling off the bat or hand on a valid delivery, provided it has not made contact with the floor, a wall, or a fielder. The ball shall be dead if it becomes stuck or trapped in any netting, gym equipment, or other obstruction in the field of play. BOWLING: Maximum of two overs per bowler (which cannot be consecutive). Wides – Umpires will be strict on the off side and all balls that pass the batsman on the leg side will be called “wide”. No balls will be called for deliveries which pitch on the bowler’s side of the marked centre line. As per the Laws of Cricket, all balls that reach the batter on the full over waist height, and all balls pitching off the pitch, shall also be called no balls. 2 runs will be awarded to the batting team for all wides and no balls. Wides and no balls shall count in the over, subject to the rules below: If, in the Umpire’s opinion, a player deliberately bowls a no ball, leg side or wide at any stage of the game with intent to limit the batting sides run scoring opportunity, the Umpire may ask for the ball to be re-bowled whilst awarding two runs to the batsman. A warning to the bowler may or may not be given at the Umpire’s discretion. Wides and no balls shall not count in the over in the final over of each innings. GENERAL RULES: All rules shall be interpreted by the Umpire in accordance with “The Spirit Of The Game”. This standard shall override all rules above detailed and total discretionary power shall be left with the Umpire for their final decision after taking “The Spirit Of The Game” into account. All other aspects of the game not covered by the Indoor League rules will be governed by the ECB Laws of Cricket.